Improve the conversion of advertising from a blogger
Increase your Instagram activity
Chapter 2: Preparing for the game
Sasha ordered full support from us at all stages.
Therefore, we have carefully analyzed all its content.
Based on the goals, it became clear that it is best to run the game for
a long time.
So that it is not a one-time, but a constant activity from the audience.
Next, we came up with a gamification strategy based on the content plan
a blogger. And calculated the math of the game
For the first 2-3 days, everything had to be based on the excitement of
new activity
And only on 3-4 days the first winners should appear
The blogger decided to make the iPhone 15 one of the main gifts
And there was a task so that it would not be won on the second day. At
the same time, so that the game She was as honest and transparent as
possible.
This is how the “Phased Wheel of Fortune” was born
Chapter 3: Basic Mechanics
The “point system” and “wheel of fortune” were taken as the basis
That is, people earned points for comments in posts, Reels, Stories,
Airwaves and reposts with marks.
And when they scored 150 points, they received a message in direct with
a button for scroll wheel.
Because we have an honest counting system and there is a chance that the
first a gift can include both a checklist and an iPhone - we decided to
do 3 stages.
The first stage is the cost of scrolling 150 points. You can win
checklists, a zoom meeting, a certificate for Kisa products, home
appliances from the sponsor Bork and small cash prizes.
The second stage is in a couple of weeks. The number of gifts is being
replenished, more equipment from the sponsor is added, certificates in
the golden apple. And the cost of scrolling increases to 200 points.
The third stage is a month later. This is where the iPhone 15 already
appears, as well as other gifts from sponsors and partners who want to
make themselves known on an audience of millions. And the cost of
scrolling increases to 500 points.
In this way, we maintain the integrity and transparency of the game,
while we control the loss of expensive gifts and the interest of the
audience.
Chapter 4: Warming up to the game
Initially, Sasha conducted an audience survey. And I found out what kind
of things people are We would like to see them as gifts for their
activity. Based on this Stories has been released:
And in order for the announcement to be loud:
Sasha rented a studio
I collected all the gifts in one place
I printed out the real Wheel of Fortune
And she told me about the rules of participation:
Chapter 5: Audience response
The terms of the game were published in Reels (in the center)
And this Reels scored a record number of comments.
Other publications immediately followed
Number of comments on each post
increased 3-5 times
Chapter 6: Advertising Effectiveness
Feature: Quest
An advertisement is ordered from a blogger (Sasha)
We generate a promo code for 30 points
The advertiser (Petya) hides his fragments
In your Posts/Reels/Stories
The follower finds the code
Enters it into the blogger's (Sasha's) direct
Automatically receives +30 points
Result: This strategy provided additional motivation
go to the advertised blog. And the effectiveness of advertising increased.
Feature: Shared posts
A blogger makes a joint post with an advertiser
Comments are collected from two blogs
And the advertiser gets a huge asset
Chapter 7: Subscribing to notifications
How did we motivate you to send notifications?
1. About the release of publications/Reels:
Points were awarded for the first comments
Within an hour after the Post/Reels
The notification allowed you to leave them in time
2. About the release of live broadcasts:
Points were awarded for comments on the airwaves
Played whole scroll wheels
3. About the release of stories:
Announcements of quests/games in Stories
Chapter 8: Reels Reposts and Marks
How do I motivate you to make Reels reposts?
Let a person understand that:
Reposts are the fastest way to earn points.
For example, the cost of scrolling is 150 points.
A Reels repost with a mark of 50 points
Are you afraid that these will be abused – enter restrictions:
Points are counted within 24 hours after the mark. You can not mark more
often than once every 4 days.
As a result, 3125 marks were made during the game. And this is a huge
amount of free traffic
Chapter 9: Points for Stories
Only 1 point was given for a comment in Stories.
But there could be 12 of them in a day, and more than 300 in a month
This mechanic has trained a person to respond to Stories
The blogger's coverage increased due to this
And the follower of the blogger's stories became the first
Chapter 10: Total
Sasha Bryan
got more 173.965 responses on Stories, 3125 marks with reposts of her Reels and 20.186 comments.
200 places were awarded for an online bachelorette party. And a joint
post with Sasha's brand "KISA” has collected more than 2,500 likes and
708 comments.
The audience received the game with incredible delight.
And this prompted many
to be active for the first time:
Would you like to repeat it at your place? Press it! + 3 days as a gift :)